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Zone of Withdrawal

# eb1ab387

Folded so completely inward, the skull has become the thing it holds

Type · Open edition
Regular price €45,00 EUR
Regular price Sale price €45,00 EUR
Sale Sold out
Taxes included.
Size
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A figure compressed into itself — knees drawn up, skull bowed and displaced to the right, hands layered and interlocked over the shins. The feet extend forward, pale and anatomically precise against a ground of raw, textured red. The body reads in two registers simultaneously: flesh rendered with the cool grey-green of old bronze, and a second, darker mass pressing from behind — same posture, same form, shifted slightly left. The doubling is not echo — it is overlap, two states of the same body occupying the same coordinates without cancelling each other. The red ground does not recede; it pushes. Against that pressure, the figure contracts further, the hands gripping the legs not in repose but in a hold that keeps the form from dispersing entirely. The withdrawal named in the title is structural: the body is mid-act, still going.
Print & Paper

Giclée fine art, 12-color pigment inks on Enhanced Matte 200gsm. FSC-certified, acid-free. Archival quality.

Sizes & Framing
Format cm inches Weight Price
A4 21 × 29.7 8.3 × 11.7 ~80 g €45,00
A3 29.7 × 42 11.7 × 16.5 ~120 g €60,00
A2 42 × 59.4 16.5 × 23.4 ~200 g €80,00
A1 59.4 × 84.1 23.4 × 33.1 ~370 g €110,00
A0 84.1 × 118.9 33.1 × 46.8 ~700 g €150,00

Estimated weight, unframed, including protective packaging.

Framing not available for this edition.

Shipping & Returns
Produced and shipped by a certified print partner near you. Estimated delivery: 5–8 business days. Ships worldwide.

When you receive your order, please inspect the print carefully. If anything is damaged, take a photo and contact us within 14 days — we will send a replacement at no charge.
Artist

SaintPixel is an art project created by Mikael Gueguen, who was born in France in the 1970s. He trained in applied arts and fine arts, including a two-year apprenticeship in decorative painting (wood and marble finishes, large-scale scenic designs, and trompe l'œil). An IT entrepreneur in the 2000s, he returned to artistic and manual practice, working today at the intersection of traditional media and generative AI.